We've asked Mark Allio of the MA Small Business Development Center (MSBDC) to kick things off for us on 11/3. Mark is a regional director for the MSBDC and has started two successful ventures himself, and will be presenting some of the considerations and challenges inherent in starting a company, especially one in the game industry. There will be time for Q&A, as well.
For more information : Go here
Tuesday, October 27, 2009
Thursday, October 22, 2009
Friday Games at GAMBIT: Procedural Level Generation with Darius Kazemi
This Friday, Darius Kazemi from Orbus Gameworks and Boston Post Mortem will present a talk on the procedural content algorithms of Derek Yu's Spelunky, and we'll play some other games with procedural level generation (that are not roguelikes!) such as:
Dwarf Fortress
Diablo
Infinite Mario
Strange Adventure in Infinite Space
Left For Dead
The TIGSource Procedural Generation Competition
Canabalt
Yoda Stories
See you at the Singapore-MIT GAMBIT Game Lab this Friday! We'll start around 4pm.
Philip Tan
Singapore-MIT GAMBIT Game Lab
Dwarf Fortress
Diablo
Infinite Mario
Strange Adventure in Infinite Space
Left For Dead
The TIGSource Procedural Generation Competition
Canabalt
Yoda Stories
See you at the Singapore-MIT GAMBIT Game Lab this Friday! We'll start around 4pm.
Philip Tan
Singapore-MIT GAMBIT Game Lab
Wednesday, October 21, 2009
Not Your Average Game Night!
WEDNESDAY, OCTOBER 21ST
5:30PM - FOOD, DRINKS; NETWORKING
7:00PM - PRESENTATIONS BEGIN!
CARLSON HALL, MT IDA COLLEGE, NEWTON, MA
On Wednesday, October 21st we are planning a game night like no other. Leave the board games at home and join us for an evening of compelling speakers and presenters...
Speakers will include:
5:30PM - FOOD, DRINKS; NETWORKING
7:00PM - PRESENTATIONS BEGIN!
CARLSON HALL, MT IDA COLLEGE, NEWTON, MA
On Wednesday, October 21st we are planning a game night like no other. Leave the board games at home and join us for an evening of compelling speakers and presenters...
Speakers will include:
Yuris Mangolds - C2i Studios, showing his Craft Director Studio workflow
Jason Arnone: Art Manager, Harmonix - Jason is coming back this year sharing the role the art department played in the new Beatles Rockband game!
For more details check HERE
Thursday, October 8, 2009
The State of the State: Video Games in Massachusetts
Microsoft New England Research & Development Center – One Memorial Drive, Cambridge, MA. 6:00pm – 9:00pm
For more information : New England Games SiG
Austin, San Francisco, New York and…..Boston. It’s official. Massachusetts is one of the major game development hubs in the U.S. From developers like Turbine, 2K Boston, Harmonix, Worldwinner, Blue Fang, and Tilted Mill to game community portal gamerDNA.com and game industry technology providers like Vivox, numerous game companies call Massachusetts their home. To celebrate our local industry’s successes and kick off the ’09/ ’10 New England Games SIG season, join us for an evening of networking and discussion with Jason Schupbach, the state’s Creative Economy Industry Director, and Terrence Masson, Northeastern University’s Director of Game Design
For more information : New England Games SiG
Tuesday, October 6, 2009
Sony Pictures Imageworks Finds Success With NVIDIA Technology
NVIDIA Corporation, the inventor of the graphics processing unit (GPU), announced today that Sony Pictures Imageworks (SPI) utilized NVIDIA® Quadro® processors to accelerate animation and visual effects production of their latest hit film "Cloudy With a Chance of Meatballs".
"GPU-based render pipelines are gaining momentum, and the early adopters such as Sony Pictures Imageworks are experiencing massive speed increases and a much higher degree of interactivity," said Dominick Spina, technology product manager, Digital Film Group, NVIDIA. "Software developers from all industries can learn from the groundbreaking GPU-based techniques that Sony has successfully employed in filmmaking."
http://www.awn.com/news/awn-site-news/sony-pictures-imageworks-finds-success-nvidia-technology
"GPU-based render pipelines are gaining momentum, and the early adopters such as Sony Pictures Imageworks are experiencing massive speed increases and a much higher degree of interactivity," said Dominick Spina, technology product manager, Digital Film Group, NVIDIA. "Software developers from all industries can learn from the groundbreaking GPU-based techniques that Sony has successfully employed in filmmaking."
http://www.awn.com/news/awn-site-news/sony-pictures-imageworks-finds-success-nvidia-technology
Monday, October 5, 2009
Singapore-MIT GAMBIT Game Lab Game of the Week
Over the next 6 weeks, starting today, Monday Oct. 5th, the Singapore-MIT GAMBIT Game Lab
blog will be hosting a game of the week extravaganza, highlighting each of our 6 summer prototypes for a week at a time.
The Game of the Week content can be explored at
http://gambit.mit.edu/updates/gotw
blog will be hosting a game of the week extravaganza, highlighting each of our 6 summer prototypes for a week at a time.
The Game of the Week content can be explored at
http://gambit.mit.edu/updates/
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