This Friday, Darius Kazemi from Orbus Gameworks and Boston Post Mortem will present a talk on the procedural content algorithms of Derek Yu's Spelunky, and we'll play some other games with procedural level generation (that are not roguelikes!) such as:
Dwarf Fortress
Diablo
Infinite Mario
Strange Adventure in Infinite Space
Left For Dead
The TIGSource Procedural Generation Competition
Canabalt
Yoda Stories
See you at the Singapore-MIT GAMBIT Game Lab this Friday! We'll start around 4pm.
Philip Tan
Singapore-MIT GAMBIT Game Lab
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